This is meant as a guide for new players to find a Warmachine or Hordes faction that matches their natural play style. There are no right or wrong answers, just ones that feel the best for you.
100 regular infantry soldiers
25 veteran elite soldiers
5 tanks
Give them each a crossbow.
Give them each one weapon and a shield.
Give them each a two-handed weapon or one weapon for each hand.
One that does what it is supposed to do with few extras. Reliable. Does what it is meant to, but little more.
One that has many features, and can do a multitude of jobs if used correctly. Can do many things, but requires calibration / careful use each time.
A little of both. Does several things, but is not too complicated.
The military command center. "Cut off the head of the snake and the body will die."
The main army barracks. "An army without soldiers is no army at all."
The tank bay. Destroy their most powerful weapons and our tanks will be unstoppable.
The supply depot. The most important part of an army is the support system behind it.
Summon the biggest creature
Summon a swarm of little creatures
Stop your opponent from summoning anything
Summon a medium creature then magically empower it
Ignore the creatures your opponent summons and focus on killing him
Heavy armor will protect you
Light armor and dodge the attacks
Try to kill your opponent before he gets the chance to attack.
Stay out of range of your enemy's attacks
Feint to one side then send your best troops at the enemy's weak spot.
Cluster your strongest troops together and advance behind heavy shields and spears.
Charge into the center of their lines and break them in one attack.
Spread your troops out and hit them at every spot at once to find where they will break.
Infantry focused, few tanks with little support for them, heavy buffing of mediocre stats, durable
Moderate infantry, Many heavy tanks and great support for them, synergy focused, denial aspects, durable
Ranged supremacy, good tank support, moderately durable
Melee focused, high damage output, hit and run, least durable
Give each cash based on your estimate of what they will need. Some may not have enough, some may have too much, but there is no chance of spending more than you have.
Give each a debit card linked to the same account with all the money in it. Each buys their own item with money form the same pool. Those who spend less, leave more available for those who spend more. There is a chance that your estimates of costs were too low, and your account will be overdrafted.
Both sound equally good/bad.
The ability to plan for contingencies and always remain one step ahead of your opponent.
The ability to think on your feet and adapt to a constantly changing battlefield.
Both are equally necessary.
A group of giant bloodthirsty beasts.
A group of giant steam-powered robots.
Both sound awesome.
It is best to be proficient in all skills, even if you master none.
It is best to excel at several skills and at least dabble in most others.
It is best to master a few skills, even if that means ignoring some others.
I'd prefer one of the larger core factions.
No preference.
I'd prefer one of the smaller side factions.
Avoid those factions and stick with the more new player friendly ones.
I'll play those factions if they fit my play style.
I'd actually prefer to play one of those factions.
Find my Faction